I got this because I love the Hercules games and how convoluted they get (rules: Minotaurs can only be vanquised by Medus, ghosts by Cerberus, stray sheep recaptured by the Cyclops and so on)
Well, this is not the same developer, and all you get to do is pick up stuff, and build farms, and mills, and gold mines, etc... Just basic TM fare. Not even the challenge of knowing that if you choosee the wrong path you run out of the resources you need.
It is an OK game, but if you wanted Hercules, you'll be sorely disappointed.
I like playing the Hercules games in the relaxed option. It makes me happy to be able to achieve gold, even if it is the easy one. As it is, it just becomes too hard.
Maybe I will not mind ending up with bronze, just to enjoy the story and the scenery..
But if they restored the easy option, with more time, I would gladly exchange it.
The visuals are stunning, the HOS inventive, the minigames unusual
And the story, it is a good story, but I found it profoundly disturbing.
A story about how this man takes a child from her mother's arms, and locks her in a cage, and we get to hear from both the mother and the child, the fear and loneliness of the child, asking for her mother, the desperation of the mother...
Alas, this is now too timely. One wishes that such events were fictional, but they are not.
This is why I found it profoundly disturbing, even as I was in awe of its quality.
What can you say? Go over the same scenes repeatedly, looking for the same things. Storyline non-existent (they might have dispensed with it altogether)
The visuals are not that great, there is no novelty, nothing that makes you admire the intelligence.
There are plenty of good HOGs out there that can amuse you and hold your interest. This one just bores you.
It is gorgeous to look at. It has plenty of humor (cockrach races, anyone?) It has a nice logical flow. It has an original story. It is inventive, And I love the talking book...
I love this type of nonogram, with several colors taht you can put in the same row or column (the previous one - Wolf stories was challenging fun)
But... but in several grids, the color of the empty cells is practically the same as one of the colors to be filled. this is confusing, and leads you to errors that could have been avoided if they had put a cross over those cells, instead of coloring them. Or they could have made sure that the color they used would not show up among the others.
Because of this lack of planning, I have to give it a failing grade
I don't recommend this game.
+2points
2of2voted this as helpful.
The Otherside: Realm of Eons
Travel back and forth between mysterious worlds and help to unravel the mystery of a brother and sister torn apart!
What's not to love? The HOS are fun, not impossible. You do not dig in jump piles getting the same objects over and over, but what you need, and you use it immediately. The tone is whimsical, and so are the graphics once you get into the other side. It oozes good humor, while the plot advances.
The dialogue is fun, specially with the stuffed bear. It is a delight to play
If you want excitment, this is not for you. But if you want to rest your eyes on a beautiful landscape that develops as you wish, and want to while away a few minuetes a day, this is for you.
There is no stress. Things eventually come your way. You realzie that if you put irrigator syou do not need to run watering plants, and that if you put enough trash cans you do not need to run picking up trash. Then you can plot where to put your paths, and where to plant flowers, trees, and bushes.
The developer is no longer ERS. And you know what that means when the developer changes.
All the things that we loved in the previous games, such as the fairy tale atmosphere, the continuing storyline, is gone.
It always happens when the developer changes. Usually the new developer manages to drop all the things that made the original appealing, that made us to buy it again, and then sells something completely new that we may like it or not.
I am not sure that I like it. Not sure that I care enough to contiue the story.