Favorite Genre(s):Puzzle, Hidden Object, Time Management, Adventure, Match 3, Large File, Strategy, Marble Popper, Brain Teaser
Current Favorite:
Royal Envoy: Campaign for the Crown
(29)
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This is a video arcade style sort of game. Its simplistic graphic design is mildly appealing in a goofy way, the repetitive drone of what passes for a sound track is too annoying to listen to for more than a few minutes, and the split-second timing needed to move your character through a level is frustrating. And, oddly enough, my final observation is a positive note in my review: the demo only let me play for a few minutes before it timed out. Yay!
Favorite Genre(s):Family, Adventure, Hidden Object, Large File, Match 3, Strategy, Brain Teaser, Time Management, Marble Popper, Puzzle
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This is yet another game that suffers from an extremely poor translation to the English language. It might even be endearing except that you often have no idea what is expected of you to solve a given puzzle.
The graphics are of poor quality, the mechanics of the game are glitchy, and the story line is ridiculous. But the worst thing about the game is that the designers decided to NOT have the cursor change when you hover over an item or a scene you need to select. This means that you are constantly clicking over every inch of the scenes in an effort to find whatever you are looking for to move the game along.
This game is horrible. The storyline is confusing, possibly owing to the obvious non-English speaking game designers, the visuals are clumsy and cartooney, and the game actions are random and frustrating.
Hey, Big Fish! If "A new game every day," is too hard to accomplish, how about "A new game as soon as we have a good one?"
What would adventure be, without the element of uncertainty? Play as Jennifer as she explores the ruins of the Maya civilization in search of her father.
Favorite Genre(s):Word, Adventure, Hidden Object, Large File, Match 3, Strategy, Brain Teaser, Time Management, Marble Popper, Puzzle, Mahjong
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
3/ 5
Sure, this game is really old style, the graphics are a bit muddled and the there isn't a sound track, BUT no one mentioned the worst part of this game in any of the reviews I read. 1. We meet our BFF, Jen 2. Dad wants us to meet him in Mexico for his "last" expedition 3. He used to be obsessed with Mayan artifacts before Mom died 4. He's hooked again and wants our help, so . . . After 45 minutes of play, I found I had to answer questions about Dad, like what is his first name (Edgar, Edwin, Ernest)? Who he was following (Adolfo, Raphael, Alfonso, plus two more names)?? What was he looking for (happiness, the wind, time, money)??? And there is no diary or notes to refer back to in order to continue. GAAAAA. I replayed the HOG many times just to try guessing the right combination of answers until the demo mercifully timed itself out.
As a fan of games like Garden Panic and Royal Defense, I was excited to find another of this genre. Instead, I was playing a slow, confused, and poorly designed version of these games.
The outlaw Black Jack Armstrong has escaped from jail and enacted his revenge on Grandpa Willy by killing his son Junior. Gallop back in time to stop Him!
Favorite Genre(s):Word, Adventure, Hidden Object, Large File, Match 3, Card & Board, Strategy, Brain Teaser, Time Management, Puzzle
Fun Factor
1/ 5
Visual/Sound Quality
1/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This game is so awful, I will take some more of my time just to warn you to stay away. The visual/sound quality is cheap, childish, and repetitive. The story line is just an excuse for the game to have "chapters" to take you through your family history with nothing imaginative or original to add to the game play itself. And the HOS are truly bizarre collections of items plopped into an old west backdrop (although things like sharks flying across the sky just baffle me as to their purpose). When I had to find twenty rotten teeth just so my ancestor could get back to chewing, I had to quit.
Travel from the deepest trenches of the Atlantic Ocean to the awe-inspiring wonders of Mars as you solve the greatest archeological puzzle known to man: the origin of Atlantis.
The storyline is amazing. I bought the game as soon as the demo ended, because I HAD to know what happened next. And the graphics/sound are just as compelling, making this one of the best games of any variety that I've ever played.
You start out as an archeologist exploring Atlantis, then, after one of the best plot twists EVER, you find yourself on Mars, in New Atlantis, trying to learn where the colonists and scientists you'd expected to meet you there, have disappeared to, leaving you with only a cat, dying from a deadly new disease, to keep you company. You must cure the kitty, fix the communication antenna on the surface of Mars, explore the newly discovered caverns that house a huge underground lake, save the colony from a meteor shower, AND discover a way to keep Earth safe from a swarm of alien locust that had killed off the original Martian Race. And that's not all, but you need to play the game to find out what else happens.
This is actually a very old game. I remember playing it and having the little hand cursor unable to "reach" the PLAY button at the top of the screen between rounds. I thought that maybe it was because it didn't play very well on an Apple, so I uninstalled it and forgot about it. Until it shows up as the bargain game of the day. Well, why not give it another try. My MacPro should be able to handle this!
I will say that the other reviewers who had difficulty seeing the squares in the Matching portion of the game should try it on a reallllly large screen. This wasn't a problem for me! And the secret to advancing is to clear the red and green tiles (red takes one match while the green needs two).
It was the same cute cartooney game I remembered with a basic soundtrack. And I was able to play for 30 minutes before . . . BAM! I couldn't play the next round because the hand cursor refused to scroll to the top of the screen to hit PLAY. Quality control, Big Fish? Priceless.
I don't recommend this game.
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The Great Chocolate Chase
Join Evangeline Baumeister and your favorite Chocolatier characters while serving treats in exotic locations from Peru to Libya.
Favorite Genre(s):Hidden Object, Large File, Match 3, Strategy, Time Management, Puzzle
Current Favorite:
Chocolatier 2: Secret Ingredients
(16)
Fun Factor
1/ 5
Visual/Sound Quality
3/ 5
Level of Challenge
1/ 5
Storyline
1/ 5
This is another game where the designer confuses frustrating with challenging. You have a chocolate shop that gets more and more busy. The chocolates themselves become varied as the customers can order milk, white, and dark chocolate, select one of several fillings, and there are a multitude of shapes for the bars to take. And, the customers may decide to order several items, one by one, getting more frustrated with you as you fail to keep up with the increasing demand. If they leave before you complete the entire order, you have wasted your time, your product, and you don't get paid. If the game's powerups and improvements that are available for purchase actually helped you keep up with the demand, I wouldn't be so disappointed. Instead, as you move further along in the game, it just gets busier and the chances you will reach Master Levels are slim to none. Try Chocolatier 2, instead.