This brilliant effort by City Interactive is a real gray matter flattener!
The game has Nicole Bonnet, an FBI Investigator Par Excellence, on the trail of a brutal serial killer who likes to leave calling cards in the form of playing cards, and who is quite ingenious in his methodology. His traps and puzzles are among the most sophisticated I have encountered among the large file games, and the thrills and chills stay with you right up to the surprise ending.
From walking on poles across alligator-infested swamp waters in Louisiana, to bombs going off in New York City, to rigged up lighthouses in Maine, and a partner she can't trust, Nicole must keep going amid peril after peril to find this fiendish killer. There are puzzles of the most intricate nature in the police laboratory, where even one iota of evidence may not be overlooked, and there are further puzzlements that will almost fry your brain! So, if you want non-stop thrills and chills as you solve terrible murders, this game is for YOU!
Really, this has to be one of the most exciting games I have ever played anywhere! THANX, BIG FISH!
This awesome game is a Polish endeavor, and it was done beautifully. My hat is off to City Interactive and to the CEO, Marek Tyminski, for bringing us a game that is so well knit and spellbinding!
The graphics are gorgeous, as is the heroine of the story, Sylvie Leroux, whose uncle has gone missing after he delved into some antiquities he should have kept his nose out of.
Sylvie searches for him on Malta, in Gozo, in Istanbul, Turkey, at the Vatican in Rome, and in a lost temple in Gozo.
The cutscenes are among the very best I have ever seen, and the plot is extremely well developed. The puzzles are few, but tricky, as Sylvie follows her nose, which leads her to an earth-shattereing discovery!
If you like antiquities, archaeology, and mysteries, you're going to love this game!
Also, check out the other great game featuring Sylvie Leroux: "Chronicles of Mystery: The Tree of Life." It's even more exciting!
I have played 21 Nancy Drew Games and have only criticized 2. This will be the third.
First, Nancy is hardly the sleuth she was in the "Great Games," viz., "The Phantom of Venice," "The Curse of Blackmoor Manor," "The Haunting of Castle Malloy," "Ransom of the Seven Ships," and on and on.
No. she was nothing more than a "factotum," required to catch countless mice, fix garden equipment, a transmission, storm tracking equipment, wiring problems, transmission towers (as if she could!), and drive a car all over the place FOREVER!. There was really NO TIME for her to investigate. There was no REAL PLOT, anyway. Just a bunch of kids running around trying to track tornadoes.
The puzzles and quizzes were good, but cannot justify such a poorly offered game, which, by the way, was the predecessor of another very bad Drew effort, in my opinion: "Shadow at the Water's Edge."
It is my fervent hope that the developers WAKE UP and go back to making games that made this series illustious, such as "The Phantom of Venice."
This game was a big disappointment.
I don't recommend this game.
+4points
6of8voted this as helpful.
The Missing: A Search and Rescue Mystery
A group of college students have gone missing from a remote island in the Pacific Ocean. You are called in to rescue them, but nothing is as it seems.
Sulus Games and its capable Producer, Alexey Ushnisky, have come up with a game that is both compelling and graphically great!
You, the rescuer, must fly to a strange and mysterious island in the Pacific Ocean to save a professor and four students from the clutches of something or "someone" very evil!
You must gather 56 power sticks, missing none, and solve many puzzles before you can save the party of five!
I must say that this game held my interest, even though I usually play only large file games. A game such as this one could even get me to play more HOGS!
The 2D-3D graphics were top-notch and the storyline was logical and clear.
Congratulations, Sulus, on a job well done, and KUDOS, BIG FISH GAMES, for giving us this treasure!
This games is of Croatian origin. Cateia Studios is located in Reijeka, Croatia, and continually offers games of this type, with no voices and unbelievable plots.
The story's heroine, Bridget ("Biggi"# Brightstone is sent to investigate eerie happenings at a chateau near the village of Saint Georges de Longepierre, France, and she's an NYPD detective!!
The story starts as an investigation by two clashing detectives #the other is a French sleuth#, and ends up with what looks like part "Ghost Whisperer" and part "The Exorcist!" I have never played such an implausible game in my life!
Fantasy is good, to a degree, but Cateia just stepped over the sanity line on this one.
This game is an early effort by the Paris-Based Kheops Studio and its capable director, Benoit Hozjan.
And though the graphics during game-play were not the best, the cutscenes were quite good.
The plot features a voluptuous beauty, one Nefermaat, known as Tifet, throughout the game. She is a physician who is trying to save her city from a terrible disease which is due to "crooked" politics and coverup, much like "Watergate."
In any case, the plot was a strong and compelling one, and was quite true to form and factual. Kheops even used the Department of Antiquities of the famous Louvre, in Paris, and a bonified Doctor of Egyptology, Isabella Franco.
The voices were exceptionally good, with Emma Deschandol playing Tifet.
My only complaint was the unwieldy and wild mouse control.
This was an excellent game, and I applaud Kheops for another great game!
Kheops has done it once again! They've delivered a piece of work that is not only incredible, but graphically great, with a storyline that is beautiful, well thought out, and historically correct. Catherine De Medici, of the famous Medici family, was, indeed, a contemporary of Nostradamus. She is quite prominent within the context of this game, but it is a young girl in disguise, one Madeleine, the daughter of Nostradamus, who steals the show -- even from Nostradamus, himself!
The game has excellent length, and the 3D graphics, provided by MC2, of Paris, France, are "eye candy" of the highest order.
I've yet to play any game that has such a series of unique puzzles, as this one does, and the timed puzzle group at the end gives the player all he can handle.
Of course, this is a mature-minded game, unlike the Drew Series, which sometimes becomes quite adolescent, if only because so many young people like to play the games. That has to be. Nonetheless, Kheops has given us some of the greatest games ever offerred here, and I'll put them up against anything else that BIG FISH has in its vast inventory.
And the game is open-ended. That is, the ending is so constructed that it begs a sequel, and I can't wait until it arrives!
The great Kheops Studio, the developer of this game, in conjunction with Nobilis Games, who did the marketing and publishing, and cooperating also with Mzone Studios (3D rendering), Electrogames (distribution), and Totem Studio (design) has come up with another winner!
"The Secrets of Da Vinci" was the "most mature" BIG FISH game I have ever played. It features a "conscience meter" that permits Valdo, the Hero of the saga, to do either good or evil acts, which could take him in different directions. And so, there are different avenues the gamer may pursue to continue through, and end the game.
Yes, and there is even romance! Valdo has a sort of "fling" with the beautiful Babou, who lives at the huge manor, which is at the center of the entire game.
Some of the puzzles are diabolical in their difficulty, and the game is replete with secret passages, underground tunnels, villains, and so many of Da Vinci's glorious creations, including a flying machine, a functional cannon, a sophisticated telescope, the super-famous "Mona Lisa," and much more. Alchemy plays a large role, too.
I can't say enough about this highly unusual game, and I thank Kheops and the other wonderful studios who put this marvelous adventure together. What an ending!
So far, there are 3 installments in the marvelous AGON Series, with another addition promised very soon -- even within a few months -- or so I understand.
This installment was essentially a detective story which took Professor Samuel Hunt from the beautiful shops, haciendas and palacios of Toledo, Spain, to its sewers and tunnels below, arriving at an exciting maze that leads to dark secrets so needed by the Professor.
There was copious dialogue throughout, which, I think, was necessary to the plot. Much of the story revolved around the amount of information the player could extract from the many conversations, so, no one should complain about it.
I must take this opportunity to congratulate the developers, Private Moon Studios, for their greatly reverential treatment of religion and religious things. something that some others trivialize and cheapen. This was important to me.
And so, I, too, await, with baited breath, the next installment in this fantastic and formidable series.
I gave just four stars to the "Fun Factor" if only because the use of the mouse and trying to navigate were often frustrating. Otherwise: A game of the highest order!
If I could give this second installment in the "AGON" series 10 STARS, I would do it!
This was pulse-pounding adventure at its zenith, with many of the scenes in Lapland very reminiscent of "Syberia," and with a jungle that is the most challenging I've ever encountered, both AUDIBLY as well as INTUITIVELY.
The snow and strange people in Lapland,in stark contrast with the steamy jungles of Madagascar, which feature incredible puzzles and challenges, and with the series of secret underground caves and very difficult puzzles, make this game one of the BEST EVER!
And I must take exception to what Lao_Zi wrote about the first game and the Professor's "irritating voice."
The first episode was NOT -- I repeat NOT -- disappointing. It was an excitingly short, and necassry portent of things to come in the second installment: "AGON: From Lapland to Madagascar." And furthermore, the Professor's voice was anything but unpleasant and "irritating."
I like this game as much as the "Syberia series," "Voyage," "The Tree of Life," "Dracula Origins," the "Art of Murder Series", "The Scorpio Ritual," "Cleopatra: A Queen's Destiny," "Egypt III: The Fate of Ramses," and the "Pahelika Series, along with anything in the "Drew" series. THIS is one of the "Great Ones!"